Configuration.BronxRelated.Farms.FarmBank = true Configuration.BronxRelated.Farms.FarmHouses = false print("[watch] bank farm ON") local LP = game:GetService("Players").LocalPlayer local function Bag() return LP.Character and (LP.Character:FindFirstChild("DuffelBag") or LP.Backpack:FindFirstChild("DuffelBag")) end local function Vault() local D = workspace.vault:FindFirstChild("door") local leaf, op, cl = D:FindFirstChild("metaldoor"), D:FindFirstChild("metaldoorOpen"), D:FindFirstChild("metalDoorClosed") local dO = (leaf.Position - op.Position).Magnitude local dC = (leaf.Position - cl.Position).Magnitude return string.format("prompt=%s blown=%s dO=%.1f dC=%.1f", tostring(D.robPrompt.ProximityPrompt.Enabled), tostring(dO < dC), dO, dC) end for i = 1, 50 do local b = Bag() local c4 = LP.Character:FindFirstChild("C4") or LP.Backpack:FindFirstChild("C4") print(string.format("[watch] t=%3ds money=%d c4=%s %s | %s", i * 5, LP.stored.Money.Value, c4 and "yes" or "no", Vault(), b and ("bag gold=" .. b.gold.Value) or "no bag")) task.wait(5) end print("[watch] done")