local frag = getgenv().fragESP local lib = getgenv().Library local holder = frag.holder lib.Registry["Max Distance"].Set(5000) lib.Registry["Box Type"].Set("Corner") task.wait(0.5) local corners, fulls = 0, 0 for _, v in ipairs(holder:GetChildren()) do if v:GetAttribute("fragPlayer") and v.Visible then if v.Name == "RightTop" then corners += 1 end if v.Name == "LeftTop" and not holder:FindFirstChild("x") then end end end local tops = 0 for _, v in ipairs(holder:GetChildren()) do if v:GetAttribute("fragPlayer") and v.Visible and v.Name == "LeftTop" then tops += 1 end end print("CORNER mode -> boxes drawing:", tops, "| of those with brackets:", corners, "| full-box-only count:", tops - corners) local prev = lib.EspPreviewState local ov = prev.Overlay task.wait(0.2) local pcorner = false for _, v in ipairs(ov:GetChildren()) do if v.Name == "RightTop" and v.Visible then pcorner = true end end print("preview in corner mode draws brackets:", pcorner) lib.Registry["Box Type"].Set("Full") task.wait(0.3) local pfull = false for _, v in ipairs(ov:GetChildren()) do if v.Name == "RightTop" and v.Visible then pfull = true end end print("preview in full mode draws brackets:", pfull, "(false = full box)") lib.Registry["Max Distance"].Set(1500)