local Lib = getgenv().Library local W = Lib.CurrentWindow for _, P in ipairs(W.Pages) do if P.Name == "Weapon" then P:Turn(true) end end task.wait(0.6) -- the toggle with both a keybind and a colourpicker attached for _, Item in ipairs(W.Items["Body"].Instance:GetDescendants()) do if Item:IsA("TextButton") and Item.AbsoluteSize.Y == 24 and Item.Parent and Item.Parent:IsA("Frame") and Item.Parent.AbsoluteSize.Y == 24 then local Extras = Item:FindFirstChild("Extras") if not Extras then for _, Kid in ipairs(Item:GetChildren()) do if Kid:IsA("Frame") and Kid:FindFirstChildOfClass("UIListLayout") then Extras = Kid end end end if Extras then print("[r11] row '" .. (function() for _, L in ipairs(Item:GetChildren()) do if L:IsA("TextLabel") and L.AbsoluteSize.Y == 16 then return L.Text end end return "?" end)() .. "' extras w=" .. Extras.AbsoluteSize.X .. " at x=" .. math.floor(Extras.AbsolutePosition.X)) for _, Kid in ipairs(Extras:GetChildren()) do if Kid:IsA("GuiObject") then print(" child " .. Kid.ClassName .. " " .. Kid.AbsoluteSize.X .. "x" .. Kid.AbsoluteSize.Y .. " x=" .. math.floor(Kid.AbsolutePosition.X)) end end end end end -- dropdown hover wiring local Option for _, Item in ipairs(W.Items["MainFrame"].Instance:GetDescendants()) do if Item:IsA("TextButton") and Item.Parent and Item.ZIndex == 3501 then Option = Item end end local Pad = Option and Option:FindFirstChildOfClass("UIPadding") print("[r11] dropdown option padding=" .. (Pad and Pad.PaddingLeft.Offset or -1) .. " hoverConns=" .. tostring(Option ~= nil))