local lib = getgenv().Library local function clickButton(title) for _, d in ipairs(lib.Open.Gui:GetDescendants()) do if d:IsA("TextButton") and d.Name == "Button_" .. title then if firesignal then pcall(firesignal, d.MouseButton1Click) else pcall(function() d:Activate() end) end return true end end return false end local plr = game.Players.LocalPlayer -- gamepass guard lib.Registry["Garage Vehicle"].Set("2022 Toyota GR86") clickButton("Spawn Vehicle") task.wait(6) -- bring car to me + sit clickButton("Bring Spawned Vehicle To You") task.wait(4) local car, driving, pos = nil, false, nil for _, c in ipairs(workspace.CivCars:GetChildren()) do local o = c:FindFirstChild("Owner") if o and o.Value == plr.Name then car = c.Name local seat = c:FindFirstChild("DriveSeat") driving = seat and seat.Occupant ~= nil local p = c.PrimaryPart or c:FindFirstChildWhichIsA("BasePart") pos = p and p.Position end end local hrp = plr.Character.HumanoidRootPart print("RESULTS: car=" .. tostring(car) .. " driving=" .. tostring(driving) .. " dist=" .. tostring(pos and math.floor((pos - hrp.Position).Magnitude)))