-- LocalScript 61 (via decompile) -- Decompiled with Potassium's decompiler. local Client_Main = game:GetService("Players").LocalPlayer:WaitForChild("PlayerScripts"):WaitForChild("Client_Main"); Client_Main.AncestryChanged:Connect(function() -- Line: 3 while true do end; end); Client_Main.Changed:Connect(function() -- Line: 6 -- upvalues: Client_Main (copy) if not Client_Main.E then return; end; while true do end; end); local v1 = script; local math_random_ret = math.random(999); v1.Name = tostring(math_random_ret, math.random(9999));