local svcs = {"ReplicatedStorage","ServerScriptService","ServerStorage","StarterPlayer","StarterGui","ReplicatedFirst","Workspace","Lighting","Chat","SoundService"} local out = {} for _, s in ipairs(svcs) do local ok, svc = pcall(function() return game:GetService(s) end) if ok and svc then local n = 0 for _, d in ipairs(svc:GetDescendants()) do n = n + 1 if d:IsA("LuaSourceContainer") then table.insert(out, svc.Name .. " | " .. d:GetFullName() .. " [" .. d.ClassName .. "]") end end print("[svc] " .. s .. " descendants=" .. n) end end print("=== SOURCE CONTAINERS ===") for _, l in ipairs(out) do print(l) end print("total=" .. #out)