local plr = game.Players.LocalPlayer local char = plr.Character local hum = char and char:FindFirstChildOfClass("Humanoid") local hrp = char and char:FindFirstChild("HumanoidRootPart") if hum.SeatPart then hum.Sit = false; hum.Jump = true; task.wait(0.5) end local pad = workspace:FindFirstChild("CARDealerP") hrp.CFrame = pad.CFrame + Vector3.new(0, 4, 0) task.wait(3) print("pos:", tostring(hrp.Position), "| pad:", tostring(pad.Position)) print("PlayerGui children:") for _, g in ipairs(plr.PlayerGui:GetChildren()) do local kids = {} for _, c in ipairs(g:GetChildren()) do if c:IsA("GuiObject") or c:IsA("LocalScript") then table.insert(kids, c.Name .. "(" .. c.ClassName .. ")") end end print(" ", g.Name, "->", table.concat(kids, ", ")) end print("pad descendants:") for _, d in ipairs(pad:GetDescendants()) do print(" ", d.ClassName, d.Name) end