local lib = getgenv().Library local plr = game.Players.LocalPlayer local dd = lib.Registry["Garage Vehicle"] dd.Set("2003 Chevrolet Suburban") print("[test] dropdown now:", tostring(dd.Get()), "| money:", plr.stored.Money.Value) local btn for _, d in ipairs(lib.Open.Gui:GetDescendants()) do if d:IsA("TextButton") and d.Name == "Button_Purchase Vehicle" then btn = d end end firesignal(btn.MouseButton1Click) for i = 1, 30 do task.wait(1) local cars = {} for _, c in ipairs(workspace.CivCars:GetChildren()) do local o = c:FindFirstChild("Owner") if o and o.Value == plr.Name then table.insert(cars, c.Name) end end print(string.format("[test] t+%ds money=%d cars=%s", i, plr.stored.Money.Value, table.concat(cars, ","))) end